CSC406
UndergraduateArtificial Intelligence
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Course Description
This course provides a solid theoretical framework for addressing complex problems in navigation, planning, strategy, pattern recognition, and knowledge management. It also introduces basic concepts of AI in the gaming context such as planning and search. Emphasis will be place on applications of AI in various genres of computer games. Students will work with implementations of common game AI algorithms for behaviors such as path finding, and behavior selection.
Course Details
Course Code
CSC406Credits
3Level
UndergraduateDepartment
COE-CSITCourse Materials
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